
GOPRO HERO 5
Product Visualization
The goal was to create an animation with smooth, slow camera movements that highlight the product's design, materials, and lighting.
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After rendering, I assembled the animation in After Effects, adding music to enhance the visual flow and ensure the motion and rhythm were synchronized with the soundtrack.

01
Project Overview
This project began as a CAD preparation assignment, where I imported a model from GrabCAD into Fusion 360. The primary goal was to ensure the CAD file was clean, well-organized, and visually accurate before bringing it into Blender.
Mars 2025
Blender
Substance Sampler
After Effects
02
Modeling
The model was cleaned up in Fusion 360, exported to Blender, and underwent minor UV unwrapping for texturing.
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03
Texturing
Texturing was done in Substance Sampler, focusing on realistic materials and surface detail. The glass materials were created in Blender, and for the screen i used an image texture.